#include "colors.inc" #include "textures.inc" #include "robot.inc" camera { orthographic location <0,0,-70> look_at <0,0,0> } background { color White } light_source { <-1000,1000,-1000> color White } object { Hand() texture { Aluminum } translate <-30,0,0> } object { Hand() texture { Aluminum } rotate <0,-90,0> translate <0,0,0> } object { Hand() rotate <0,-180,0> texture { Aluminum } translate <30,0,0> }