#include "colors.inc" #include "textures.inc" #include "robot.inc" camera { orthographic location <0,0,-15> look_at <0,0,0> } background { color White } light_source { <-1000,1000,-1000> color White } object { Foot() texture { Aluminum } translate <-5,0,0> } object { Foot() texture { Aluminum } rotate <0,-90,0> translate <5,0,0> }